ABOUT

QUANERO GAME

Quanero is an experimental experience for VR headsets. Your goal is to figure out what caused a violent incident in a futuristic bar by manipulating the time. You can slow down time, reverse it or bring it to a halt. Explore the scene, unlock the story's branch points and unravel the mystery. There's also an explosion.

Quanero was created with Unreal Engine 4 and can be downloaded on Steam or from this site for free.

 This project was created by students from the University of Applied Sciences Salzburg's MultiMediaArt and MultiMediaTechnology degree program. The University of Applied Sciences Salzburg greatly provided a motion capture system and designated rooms to allow us to work on professional level. The production took about 20 weeks of hard and intense work.

GALLERY

SCREENSHOTS OF THE GAME

CONTACT

TEAM MEMBERS

PHILIPP REINHARDT
Project Manager

Environment – Modelling, Texturing

Character – Modelling, Texturing, Animation, Facial Animation

Lighting

 

DOMINIK HILDNER

Environment – Modelling, Texturing

Character – Texturing

Lighting

 

PABLO ANGERER

Environment – Modelling

Character – Motioncapture

Technical Manager

PROGRAMMER

 

JOHANNES KNÜNZ

Environment – Modelling

Character – Motioncapture,

Facial Animation

Effects

 

WOLFGANG STOCKINGER

Character – Modelling, Motioncapture, Animation, Facial Animation

Story

 

DANIEL SCHOLZ

CHARACTER – Modelling, Texturing, Motioncapture, Animation

 

 

MAXIMILIAN HELTEN

MUSIC AND SOUND

 

PAOLO SCHMIDT

MUSIC AND SOUND

PROGRAMMER

 

If you have any questions, complaints, praises or requests feel free to contact us:

office@quanero.com

CHRISTOPH HABERSATTER

PROGRAMMER

 

IMPRESSUM

QUANERO
Philipp Reinhardt

Rupertusstraße 14

5201 Seekirchen